However, the Engine distributes each source/sample you’ll find in this Engine per octave across the keyboard.
Instead of sequencing, you can change the volume, pan, tune, and start position of each channel.įurthermore, like in the previous Engine, each patch contains three channels. And the Designer menu is better suited for braams and loops. However, the difference is that you’ll find the menu Designer instead of Cycle at the top right of the interface. These Designer Engines are similar to the main Designer Engine. Note that you can click on each parameter to find the envelope, filters, and effects editors. Similarly, the Macro Sequencer modulates the Macro knob in the middle of the interface that controls six parameters: Envelope, EQ, Filter, Drive, Gate, and Space. The Cycle page lets you modulate each channel and its start position, velocity, and panning with a sequencer. Similarly, you’ll find three menus on the top right of the interface: Cycle, Macro Sequencer, and Master FX. You can preview, load, and distribute samples across the keyboard in the Source menu at the top left of the interface. Each patch features three channels where you can load a sample. Of course, there are numerous factory presets and samples you can use to make new patches. The Designer Engine allows you to design many kinds of sound palettes, from pad-like hybrid strings to intricate horror drones. This feature makes it a breeze to perform with the library. Furthermore, macros let you control multiple parameters with the turn of a knob or your modulation wheel. However, there’s more to Symphonic Destruction than merely a collection of samples and loops.Įach engine in the library provides different features that allow you to manipulate and customize the samples or loops to your liking. Each folder contains engines and instruments dedicated to specific purposes in trailer/film scoring.įrom mysterious and malicious quips of staccato passages to action-packed horns and impacts, you’ll find them all. The library features two classifications of instrument engines: Designers and Performers. Many of the samples are from Heavyocity’s Novo strings, Forzo brass, and Vento woodwinds libraries, and the distinctive processing from Damage 2 percussions makes them as bombastic as possible. Heavyocity’s Symphonic Destruction combines traditional and hybrid orchestral sounds with synths, heavy guitars, and impact sounds to deliver a highly usable toolkit for modern film and trailer scoring. The epic film score and trailer composers receive a treat in the form of this Kontakt instrument. Heavyocity Symphonic Destruction (Orchestral/Scoring Instrument) Top 20 Kontakt Libraries For All Categories (Synths, Drums, Vocals, Sequencers…) 1. Strezov Sampling Sambhala Textural Orchestra (Scoring Toolkit).Native Instruments MIDDLE EAST (Ethnic Library) Strezov Sampling Balkan Ethnic Orchestra (Eastern European Collection) Strezov Sampling Jade Orchestra (Asian Ethnic Instrument) Native Instruments Analog Dreams (Modern & Vintage Vibes Synth) Native Instruments Straylight (Modern Soundscapes & Transitions) Native Instruments Cloud Supply (Versatile Synth) Vir2 Instruments MOJO 2: Horn Section 2.0 (Horn Instrument) Native Instruments Electric Vintage (Electric Guitar) Native Instruments Mysteria (Vocal Based Synth 2) Native Instruments Pharlight (Voice-Based Synth For Vocal Soundscapes) Splash Sound Epic Percussion V3 (Epic Percussions) Artistry Audio Scorpio (Motion Synth/Sequencer) Native Instruments Piano Colors (Versatile Piano) Native Instruments Ashlight (Granular Synth For Soundscapes) Native Instruments Sequis (Acoustic Sequencer)
Impact Soundworks Tokyo Scoring Strings (Strings Library)